3D in managed mode (WPF, and not only)
In this week I had the chance to do a little work with WPF 3D capabilities. I wanted to implement a user control implementing a visualizer of “something” in 2D for a Windows.Forms application. I decided to add a 3D view capability. Language used was C#. I started with Managed DirectX. It’s crap. Simply put, [...]
23 Nov